We have released a new version of Flared (1.6.7 beta) that substantially is a step beyond in the direction of Cycles.
Here is the Changelog:
– now you can set up your flares quickly into your Cycles scene, using a new function that will automatically create a linked scene that will be rendered and composited at the same time, while rendering the Cycles scene
– the Cycles support works with multicam too
– now you can select the flare directly in the viewport (clicking its source object) and the correct flare will automatically be selected in the Flared panel so that will be easy to modify the desired flare